In general, the most overused sound effect of all time would be a different children laugh track. The original track was used in >thousands of productions, such as Diddy Kong Racing and one of the Terminator movies.
Decent footsteps are probably one of the most useful sound effects to have. If only because you need so many different types, speeds and surfaces to match the numerous different conditions in a scene.
For the new short I'm working on I've had to record some various sound effects in case the live recorded sounds don't quite do it. If anyone is interested in the following sound effects, please let me know. I don't know how to upload sounds to the net for dload but I can send them on a CD if anyone is wanting them for anything. These sounds were recorded by a Zoom H2 and azden sgm-1x through a juiced link cx211 (there are two of each because of this)
1. M-4 slide release
2. M-4 Clip removal
3. .223 brass hitting concrete
4. .223 brass hitting drywall
5. M-4 automatic fire (5 round burst)
6. M-4 Clip load / Slide release all one track
7. 9mm shots (double tap, followed by a shot 1 second after the doubletap)
8. 9mm slide release
9. Someone walking with boots going up stairs
10. Body hitting and cracking drywall
11. Body slumping to the ground
12. Typing on keyboard
13. Running through snow
14. Walking through snow
15. Wind blowing through a cornfield
EDIT: I read in this thread that someone wanted .357 sound effects. Anyone still need them? I can go record various sounds associated with a .357 tomorrow. It will give me something to do, and I always like building a library of effects!
I have some more, but I'm at work and those are the ones I remember.
Last edited by Shaunp007; 2011 March 18th at 11:57.
Canon 5D Mk2 / Canon HV20
I and Drape would be interested in the listed sounds.
He uploaded it on megaupload last time. It's free.
That would be awesome!
Vice President, Team HVFF - http://hvfffollowfocus.webs.com/ HV Follow Focus
Proud owner CamDolly - Modular Camera Dolly and Slider System
single frame night computer.jpgI have also footsteps on concrete and footsteps on ceramic floor.
I'll try to get them up tomorrow.
Speaking of my short...does this frame look okay? The scene is a guy at his computer at night supposed to be lit by common room lighting. Even though I used like like 6 lamps to get this effect. I would be happy to redo this scene if someone has a better suggestion on lighting.
Its hard to be director, actor, antagonist, protagonist,dp, gaffer, focus puller...well I guess everything.lol.
Last edited by Shaunp007; 2011 March 19th at 01:44.
Canon 5D Mk2 / Canon HV20
Vice President, Team HVFF - http://hvfffollowfocus.webs.com/ HV Follow Focus
Proud owner CamDolly - Modular Camera Dolly and Slider System
Vice President, Team HVFF - http://hvfffollowfocus.webs.com/ HV Follow Focus
Proud owner CamDolly - Modular Camera Dolly and Slider System
Just a tip- dont render down the samples.
You want the audio you import into your NLE to be the highest quality possible, so if possible you want it to be no lower than 24bit untill your final video render, and mono is best unless it is a sound that needs to be stereo (some ambient/general traffic sounds for example). Mono tracks will enable you to pan properly and give you more control over your editing (when you pan a mono track, you pan the whole track, where as when you pan a stereo track, you just pan to one half of the track)
As has been said over and over, audio is everything, and there is a very noticable difference between 24bit and 16 bit.
Ideally, all audio should be 24bit uncompressed wav (or aiff if for some unknown reason you use a mac) and mono. The stereo comes later in editing.
This is one of the first steps to killer audio.![]()
1) HueyNRolf wasn't wrong when saying 24/96 was a little overkill, but I admit that 24/48 is a standard for quality.
2) I wouldn't say that there's a "noticeable" difference, but there's probably some difference. From what I've tested and heard so far, there's not much difference to me and my ears. So since that, I stick with 24/48 and it's good enough for me.
As for stereo vs mono, it all depends on how it's been recorded: with an external microphone or with the stereo internal/built-in mics of the recorder. Then there's a difference that matters in the channels of the final audio file.
24/48 is standard for that audio industry. Just about all bands are recorded at this.
Lol I never used to notice a difference between 16-24bit either, but I have spent too much time hanging around audio engineers lately- there is a very definate difference, as clear as day on good quality speakers.
With stereo v mono, I would say its more about what the sound is and what it is to be used for... room/ambient sounds will be fine in stereo, but individual sounds, such as footsteps or a gunshot would work best in mono. Record to what is needed, not the other way around. At the end of the day, it is alot easier to create a convincing stereo sound from mono tracks than it is to create a convincing mono sound from stereo. + for those that want to, mono works better with surround sound.
When it comes to quality, there is no such ting as overkill.
The free sound project is a great place to upload/download sounds.
www.exit101movie.com
exit101movie.blogspot.com
freddiew on youtube does great sound effects, especially guns. He has a tutorial and the secret is layering the sound. it actually sounds better than just recording a real gun.
http://bedroomproducersblog.com/2010...sound-fx-tips/
"beautiful girls are the cheapest special effect"
- Roger Corman
I saw this once in a bonus feature. I think it was in SWAT or maybe another movie in the same genre. There's basically 3 layers: The gunshot, the metal slide and the "tick" of the bullet being fired. So it doesn't just sound like "pow" with the subwoofer groaing. There's the subtility of the metal sound at the same time that makes it sound more realistic.