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Thread: Video Rendering, CPU or GPU?

  1. #51
    Director of Photography drapeama's Avatar
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    Quote Originally Posted by cgbier View Post
    For the stuff we do here, all this GPU/Mercury nonsense is mostly marketing babble. [..] If your drives are up to date, the brand/price of your GPU doesn't matter much, as long as it supports your software and you have sufficient RAM.
    1) That's pretty much what I'm thinking. I mean, otherwise why they would be selling these?
    2) I'm a but skeptical about it though. I mean, a dual-core vs a quad-core makes a huge difference, so why both up-to-date GPU (one being faster/better) would perform the same? I don't have that problem (Quad-Core + 8Gb DDR2 RAM) though.
    I DO IT BECAUSE I CAN. I CAN BECAUSE I WANT TO. I WANT TO BECAUSE YOU SAID I COULDN'T.

  2. #52
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    Despite some people's claims to the contrary, a capable GPU is likely the most crucial component in a modern editing suite. As I've already stated you don't need a GPU to edit. However, that's tantamount to saying you don't need a vehicle to get from A to B since you can always walk.

    In addition, every modern editing software leverages the power in the GPU as much if not more than the CPU. The more powerful it is, the more efficient your software will perform and the faster you'll get your work done. It's designed to work that way.

    On the other hand, if you're like the Slowsky's, and enjoy sitting around with nothing better to do than watching the render bar migrate then continue using your none complaint GPU, and slow 32 bit editing system. It probably won't matter to an artist, just don't ever get into broadcast news.
    Quote Originally Posted by drapeama View Post
    2) I'm a but skeptical about it though.
    You have a right to be skeptical, companies aren't always as honest as they should be. Nevertheless, that doesn't mean their product doesn't work. I was also skeptical which is why I did the homework.
    I mean, a dual-core vs a quad-core makes a huge difference, so why both up-to-date GPU (one being faster/better) would perform the same? I don't have that problem (Quad-Core + 8Gb DDR2 RAM) though.
    It a tandem operation: You wouldn't put a 300hp engine in a Honda Civil without first beefing up your drive train would you? Remember, a system is only as fast as it's weakest link; and in modern editing software, it's efficiency is centered around the capability of the GPU.

  3. #53
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    Quote Originally Posted by Krane View Post
    However, that's tantamount to saying you don't need a vehicle to get from A to B since you can always walk.
    Not to me.

    Editing vs. rendering is maybe something like 98% to 2%, time-wise. Once I finish editing I render. If the render takes a little longer, it doesn't bother me much.

    I would take advantage of GPU though, as long as I understood more about which graphics card wouldn't crash Vegas!


    Quote Originally Posted by Krane View Post
    just don't ever get into broadcast news.

    No intention to, whatsoever.

  4. #54
    Director of Photography drapeama's Avatar
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    Quote Originally Posted by 1 View Post
    I would take advantage of GPU though, as long as I understood more about which graphics card wouldn't crash Vegas!
    Maybe an update of Vegas?
    I DO IT BECAUSE I CAN. I CAN BECAUSE I WANT TO. I WANT TO BECAUSE YOU SAID I COULDN'T.

  5. #55
    Senior Member MrMicah's Avatar
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    From an interesting discussion over at videomaker.com:

    "Initially, we need to define "rendering." When rendering to your monitor, yes, the gpu does most of the work, but when rendering to a video or image sequence file, it's ALL cpu."

    For me personally, its the rendering to the final format, or any transcoding, where I am looking for efficiency. I imagine others want efficiency in intermediate displays of their work in progress. Its a personal choice. There is no 'absolute' answer and this is outlined in scholarly papers which I'm sure the 'research-centric' members have seen.

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    This page lists the cards and drivers that are compatible with GPU acceleration in Vegas Pro 11: http://www.sonycreativesoftware.com/...puacceleration

    Michael

  7. #57
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    I remember having a topic a few years ago about whether CPU or GPU is more important to editing in general. At the time I argued GPU. Well, I still argue GPU because I just got a computer with a processor ~4x as fast as my old one and editing feels exactly the same because the GPU is no more powerful. However, only for rendering this one is much faster. On my last PC (2.4GHz core2duo) a 5 minute video would take about 20 minutes to encode in Handbrake. On my new one the same video takes less than 5. Tonight I will be finishing a 20 minute video in Vegas and I expect it to render much faster than I'm used to, but like 1 stated I would much rather have a fast GPU and good editing experience than a fast final render.
    See my videos! http://www.youtube.com/user/lowcostvideos
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    Quote Originally Posted by MrMicah View Post
    When rendering to your monitor, yes, the gpu does most of the work, but when rendering to a video or image sequence file, it's ALL cpu."
    That would be wrong.

    The Vegas rendering was indeed much faster with GPU enabled - my guess of "at least double" was apparently correct (thanks, Netguru for the link!!).

    I knew I needed to update my graphics card...just couldn't be bothered.....but probably will one of these days....rendering speeds of 2.5x sure sound neat!

    Added: apparently my graphics card IS compatible after all.....just crashes though...

  9. #59
    Director of Photography drapeama's Avatar
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    Quote Originally Posted by 1 View Post
    Added: apparently my graphics card IS compatible after all.....just crashes though...
    I'm pretty sure an update could fix that issue!
    I DO IT BECAUSE I CAN. I CAN BECAUSE I WANT TO. I WANT TO BECAUSE YOU SAID I COULDN'T.

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    Updated on everything. Still crashes...


  11. #61
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    Quote Originally Posted by 1 View Post
    Updated on everything. Still crashes...

    GPU acceleration in Vegas Pro 11 requires CUDA Compute Capable 2.0 NVidia cards. See this advisory: https://www.custcenter.com/app/answe...ute-capability
    Also note the updated comment which says the issue was fixed in NVIDIA driver 285.62 to work with Compute Capable 1.0 and greater GPUs with Vegas Pro 11 builds 424 and 425 and later.

    Michael

  12. #62
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    Quote Originally Posted by 1 View Post
    Not to me.

    Editing vs. rendering is maybe something like 98% to 2%, time-wise. Once I finish editing I render. If the render takes a little longer, it doesn't bother me much.
    Ah, but consider digging a six foot hole by hand and doing the same thing using a backhoe? It's not solely a question of your decision making time, but amount of work done within that period. The time it take is measured by a slow human brain, and the physical matter of assembling clips.

    The real work comes in when the massive calculations render those edits to a usable form. Try doing that by hand and see if it still doesn't bother you.

    I would take advantage of GPU though, as long as I understood more about which graphics card wouldn't crash Vegas!
    That would be the certified ones.

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    Quote Originally Posted by Krane View Post
    That would be the certified ones.
    Apparently....not.

  14. #64
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    Quote Originally Posted by 1 View Post
    Apparently....not.
    Well don't keep any secrets. If something's not working right I'd certainly like to learn about it. Can you say which card is failing?

  15. #65
    Director of Photography drapeama's Avatar
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    Quote Originally Posted by Krane View Post
    Can you say which card is failing?
    I wonder too!
    I DO IT BECAUSE I CAN. I CAN BECAUSE I WANT TO. I WANT TO BECAUSE YOU SAID I COULDN'T.

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